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Digimon World Re:Digitize
Developer(s)tri-Crescendo
Publisher(s)Bandai Namco Games
Producer(s)Kazumasa Habu
Artist(s)Suzuhito Yasuda
Writer(s)Kōhei Fujino
SeriesDigimon
Platform(s)PlayStation Portable, Nintendo 3DS
ReleasePlayStation PortableNintendo 3DS
Genre(s)Role-playing, digital pet

Digimon Story Lost Evolution is a role-playing video game for the Nintendo DS handheld. It was released in Japan on July 1st, 2010, and that's the only region where's it has been released. It is a sequel to 2007's Digimon World Dawn & Dusk and is the third game in the sub Digimon Story series. See Digimon World Dawn & Dusk The player, either Shu (male) or Kizuna (female) gets transported to. In this part we learn that we need a DigiShip to help find the other kids, however in the process of finding one, we run into some unwanted guests.

Digimon World Re:Digitize (Japanese: デジモンワールド リ:デジタイズHepburn: Dejimonwārudo Ri: Dejitaizu) is a 2012video game for the PlayStation Portable developed by tri-Crescendo and published by Bandai Namco Games. The character designs for the game are being created by Suzuhito Yasuda, who has also done character designs for Durarara!! and Shin Megami Tensei: Devil Survivor. It was released on July 19, 2012. The gameplay returns to the mechanics introduced in the original Digimon World game. An enhanced port with new additional story content was released for the Nintendo 3DS on the June 27, 2013 under the title Digimon World Re:Digitize Decode (デジモンワールド リ:デジタイズ デコードDejimonwārudo Ri: Dejitaizu Dekōdo).

  1. Digimon story nds english patch Digimon Story: Lost Evolution Translation Project Project Status. Digimon Story: Lost Evolution. And its around say 66% so I can't wait for the patch guys.Hello everyone, it’s really been a while since our last update. Various circumstances and real life issues have hindered me on giving an earlier progress report.
  2. CoolROM.com's game information and ROM download page for Digimon World DS (Nintendo DS). View this page in. English French German Indonesian Italian Japanese Korean Portuguese Russian Spanish Thai.
  3. Download Digimon Story: Lost Evolution (5056) ROM for NDS completly free. All roms have multiple mirrors and work across all devices.
  • 3Development

Gameplay[edit]

In the game, the player follows and controls 'Taiga', a 16-year-old male protagonist who is transported to the digital world of Digimon, which in his universe is merely an online game; similar in concept to Digimon World.[1] In the universe of Digimon, people raise creatures collectively referred to as Digimon, similar in concept to Tamagotchi. Players raise the digimon through stages of growth that determine his personality, the five stages being 'Baby', 'Child', 'Adult', 'Perfect' and 'Ultimate'.[2] Digimon evolve over time by gaining stats and other factors. Digimon can get hungry, sick, injured or die and need care to recover. The game has over 10,000 accessories to collect and equip on their digimon, which alter the character's in-game appearance, such as goggles, or an afro.[3]

Characters[edit]

Taiga is the main protagonist of the game. His Digimon partner is Agumon. Nicolai Petrov is Taiga's best friend. His father works in GIGO company. His Digimon partner is Gaomon. Akiho Rindo is a mysterious girl that follows Taiga around. Her Digimon partner is Biyomon. Mikagura Mirei is the girl who sends an email to the Digital World. Her Digimon partners are Angewomon and LadyDevimon. Yuya Kuga is the heir of GIGO company. His Digimon partner is BlackWarGreymon X. Rina Shinomiya is a new tamer who only appears in the Decode 3DS version of the game. Her Digimon partner is Veemon.

The game also contains a number of guest characters from other games, including Lili from the Tekken series,[4]Taichi Yagami, Sora Takenouchi, and Yamato Ishida[3] from Digimon Adventure, and Takato Matsuda from Digimon Tamers.[3] These character primarily appear in the wireless battles.

Development[edit]

Digimon World Re:Digitize was first announced in July 2011, in an issue of V-Jump,[5] as the first Digimon game for the PlayStation Portable.[6] The game was announced to be developed by Japanese video game developer Tri-Crescendo,[7] who had previously worked on the two Baten Kaitos games, and feature character art from Suzuhito Yasuda, who had previously done the character art for Shin Megami Tensei: Devil Survivor and Devil Survivor 2.[8] The original premise of Re:Digitize was to call back to the first Digimon World game; unlike the sequels.[9] Two trailers were released for Re:Digitize; a teaser trailer and a second trailer.[10][11] Namco Bandai released limited copies that included a code to unlock a rare Digimon for the GREE game: Digimon Collectors.[12]

Release and localization[edit]

The original game was released on PSP on July 19, 2012 and the enhanced port for the Nintendo 3DS was released on June 27, 2013, both only in Japan.[13][14] After no English-language versions were announced for any other regions, a fan campaigned called 'Operation Decode', an offshoot of the Operation Rainfall campaign, was created.[15] While tens of thousands of digital signatures requesting the game be released in English, as of 2015, no further announcement of other releases has been made by Bandai Namco, though they have commented that the support coming from the campaign was 'interesting'.[15] In 2013, a fan translation was started by a similarly named group, called 'Operation Decoded', led by users 'Romsstar' and 'Sporky McForkinspoon.' The group worked on the translation for over two years before it was released on June 22, 2015. The group is still working on the 3DS release of the game as of August 2019 and plans to release the finished translation later in the year.[16][17]

Reception and sales[edit]

Reception
Review score
PublicationScore
Famitsu31 / 40 (PSP)[18]
32 / 40 (3DS)[19]

The PlayStation Portable version debuted with over 85,000 copies sold, making it the fourth best-selling game in Japan in the week of July 16, 2012,[20] and would go on to sell a total of approximately 153,780 copies in the region by the end of 2012, becoming the 74th best-selling game that year.[21] It received a 31 out of 40 total score from Japanese Weekly Famitsu magazine, based on individual reviews of 8, 8, 7, and 8.[18] The Nintendo 3DS version would sell 34,350 copies at its launch nearly one year later,[22] with a total of 71,967 copies sold by the end of 2013, becoming the 139th highest-selling software title that year.[23] It was granted a slightly higher score of 32 out of 40 from Famitsu, based on reviews of 8, 8, 8, and 8.[19]

Legacy[edit]

During June 2012, Kouhei Fujino was expected to write a manga in Shueisha's V Jump magazine.[24] In April 2013, he wrote another manga named Digimon World Re:Digitize Encode, a retelling of the game's story.[citation needed]

Digimon Story Lost Evolution English Translation Rom

References[edit]

  1. ^Maas, Liz (November 30, 2011). 'Digimon World Re:Digitize Details'. RPGfan. Retrieved April 16, 2015.
  2. ^バンダイナムコゲームス,「デジモンワールド リ:デジタイズ」の最新情報を公開。デジモンのイラストや,世界観,育成システムなど盛りだくさん (in Japanese). 4gamer.net. 2012. Retrieved April 16, 2015.
  3. ^ abcLaura (July 7, 2012). 'Digimon World Re:Digitize has 10,000+ Accessories to Choose From'. Siliconera. Retrieved April 16, 2015.
  4. ^Laura (June 2, 2013). 'Tekken's Lily Returns In Digimon World Re:Digitize Decode's New Episode'. Siliconera. Retrieved April 16, 2015.
  5. ^Spencer (July 18, 2011). 'Devil Survivor And Durarara!! Artist Tied To New PSP Digimon Game'. Siliconera. Retrieved April 16, 2015.
  6. ^Loo, Egan (July 17, 2011). 'Digimon World: Re:Digitize PSP Game to Ship in 2012'. Anime News Network. Retrieved April 16, 2015.
  7. ^Gantayat, Anoop (July 23, 2011). 'Digimon World Being Developed by Tri-Crescendo'. Andriasang.com. Retrieved April 16, 2015.
  8. ^Ishaan (July 20, 2011). 'Digimon World Re:Digitize Goes Back To The Series' Starting Point'. Siliconera. Retrieved April 16, 2015.
  9. ^Laura (November 29, 2011). 'Digimon World Re:Digitize Goes the Full Mile Back to Digimon World 1'. Siliconera. Retrieved April 16, 2015.
  10. ^'【PSP】 デジモンワールド リ:デジタイズ ティザーPV' (in Japanese). Youtube. September 2, 2011. Retrieved April 16, 2015.
  11. ^'PSP デジモンワールド リ:デジタイズ ティザーPV2' (in Japanese). Youtube. December 22, 2011. Retrieved April 16, 2015.
  12. ^Ishaan (April 19, 2012). 'Digimon World Re:Digitize Materializes In July'. Siliconera. Retrieved April 16, 2015.
  13. ^Ishaan (February 16, 2013). 'Digimon World Re:Digitize Decode Announced For 3DS'. Siliconera. Retrieved April 16, 2015.
  14. ^Laura (July 4, 2013). 'Why Rina Has Goggles In Digimon World Re:Digitize Decode'. Siliconera. Retrieved April 16, 2015.
  15. ^ abMcFerran, Damien (October 31, 2013). 'Namco Bandai Appears Impressed By Demand For Digimon World Re:Digitize Decode'. Nintendo Life. Retrieved April 16, 2015.
  16. ^Priestman, Chris (January 6, 2015). 'Digimon World Re:Digitize Fan Translation is Almost Complete'. Siliconera. Retrieved April 16, 2015.
  17. ^http://www.siliconera.com/2015/06/25/after-almost-3-years-of-work-the-digimon-world-redigitize-fan-translation-is-out/
  18. ^ abRomano, Sal (July 10, 2012). 'Famitsu Review Scores: Issue 1232'. Gematsu. Retrieved April 16, 2015.
  19. ^ abRomano, Sal (July 19, 2013). 'Famitsu Review Scores: Issue 1276'. Gematsu. Retrieved April 16, 2015.
  20. ^Ishaan (July 25, 2012). 'This Week In Sales: Rune Factory 4 And Digimon World, Neck-And-Neck'. Siliconera. Retrieved April 16, 2015.
  21. ^Brian (January 16, 2013). 'Famitsu: Top 100 best-selling games of 2012'. Nintendo Everything. Retrieved April 29, 2017.
  22. ^Ishaan (March 24, 2015). 'Digimon Story: Cyber Sleuth Sold Through 91% Of Its Shipment'. Siliconera. Retrieved October 8, 2015.
  23. ^'The Magic Box - 2013 Top 100 Console Software in Japan'. The Magic Box. Retrieved April 9, 2017.
  24. ^'Digimon World Re:Digitize PSP Game Gets 2-Chapter Manga'. Anime News Network. May 22, 2012. Retrieved May 23, 2012.
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External links[edit]

  • Official PSP version website(in Japanese)
  • Official 3DS version website(in Japanese)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Digimon_World_Re:Digitize&oldid=908639163'
Digimon Battle Online
Developer(s)movegames
WeMade Entertainment (online)
Publisher(s)movegames, Bandai, CDC Games
WeMade Entertainment (online)
Designer(s)DIGITALIC
SeriesDigimon
Platform(s)Windows
Release
  • NA: April 14, 2010
Genre(s)Massively multiplayer online role-playing
Mode(s)Multiplayer

Digimon Battle, originally released in South Korea and Japan as Digimon RPG (Korean:디지몬 RPG, Japanese: デジモンRPG), is a free to play micro-transaction supported massively multiplayer online role-playing game in a setting based on that of the Digimon media franchise, specifically the Digimon Tamersanime. The game was first released in South Korea, but an English version was released on April 14, 2010 by WeMade Entertainment titled Digimon Battle, which ran for 3 years. The South Korean version still runs to this day.

  • 1Game Basics

Game Basics[edit]

Players control an avatar of one of the four main characters of Digimon Tamers: Takato Matsuki, Rika Nonaka, Henry Wong, and Jeri Katou. The players are not intended to be representing the actual characters, and thus are allowed to choose their own name and modify their appearance to some extent. Players then choose a 'starter Digimon.' The starter Digimon selected is one of the three used by Takato, Rika, and Henry in Tamers: Gigimon, Gummymon, or Viximon. In addition, different starter Digimon are sometimes offered during special events. So far, events have offered DemiVeemon, Hopmon, Yaamon, Dorimon, and a Digimon Savers-themed Koromon. Regardless, the player chooses a starter Digimon, which they use in battle to obtain stronger Digimon and accomplish NPC-given missions. Over the course of the game, starter and captured Digimon will digivolve into stronger forms with more powerful attacks.

Catchable Digimon[edit]

  • Babydmon
  • DemiMeramon
  • Kapurimon
  • MetalKoromon
  • Chocomon
  • Pagumon
  • Zurumon

Special Digimon[edit]

  • Omnimon
  • Rapidmon (Gold)
  • ShadowSeraphimon
  • Kuzuhamon
  • BlackMegaGargomon
  • Raijinmon
  • Fujinmon
  • Pharaohmon
  • Cherubimon (Good)
  • Alphamon
  • BlackWarGreymon
Lost

Translation English To French

Capturing Digimon[edit]

A presentation at a Digimon RPG booth in South Korea.

Translation Chinese To English

Most Digimon begin at In-Training and generally are able to digivolve to either Ultimate or Mega Level. Only In-Training Digimon can be captured.During battle, the player has three tries to capture a Digimon, via the 'capture' option in the in-game interface. However, there is a high chance that the attempted capture will fail, with an estimated 0.1% chance of a successful capture. The player can, if they so choose, buy a 'Net' item with real-world money or WeCash that has a 100% chance of success.

Battle[edit]

Battling is done in a turn based style. The player does not directly fight in battle. Instead, a Digimon chosen by the player as his or her 'main' Digimon fights in their stead. Each Digimon has a time bar that goes up over the course of the battle. When the time bar fills, the Tamer may take action with that Digimon, such as attacking, fleeing, or using items to recover health.

In battle, the player is only directly able to use card items to temporarily alter their Digimon's stats, induce digivolution, or switch in other Digimon they own. A tamer can only use 3 cards at a time, and are limited to a certain number of card uses per battle. Cards are bought in-game or traded with other players.

English version[edit]

In early 2010, WeMade Entertainment signed a contract with Digitalic allowing them to release Digimon RPG along with its currently-in-development sequel, Digimon Masters. Originally Digitalic had signed a contract with CDC Games, however the contract was cancelled.[2]

Digimon Battle is the English version of the Korean Digimon RPG, which was originally scheduled to be released sometime in 2009 by CDC Games. An open beta was released, with Korean MMO developer and service provider 'WeMade Entertainment' handling its operation, and the game was officially released April 14, 2010.[3]

Easy street draw 4 crack serial key. On March 27, 2013, WeMade announced Digimon Battle would be closed on 25 April 2013.[4]

Digimon Lost Evolution English Rom

Development[edit]

Kevin Seo, CEO of WeMade, looked to comments from fans for inspiration when creating the English adaptation. From May 19 to June 2, players could level up their characters as quickly as possible and train five of their Digimon to the Mega stage, both in order to win prizes. Also, a 'Mystery Box' containing randomly generated items was set during this time to appear more frequently than normal in the 'Sky Dungeon' area.[5]

References[edit]

  1. ^'CDC Games Launches Digimon RPG In the World's Largest Online Game Market'. CDC Games. September 25, 2008. Archived from the original on August 2, 2009. Retrieved January 7, 2010.
  2. ^'CDC Games Signs Agreement with SK Telecom to License Digimon Online Games for North America and China'. Reuters. March 10, 2008. Retrieved September 14, 2009.
  3. ^'Digimon Battle now open at Wemade.net'. WeMade Entertainment. March 10, 2010. Retrieved March 12, 2010.
  4. ^'The end of the adventure. Tamer's story has now concluded'. WeMade Entertainment. March 27, 2013. Retrieved March 30, 2013.
  5. ^'Defend the Digital World! Digimon Battle Launches'. GameZone. May 17, 2010. Archived from the original on May 27, 2012. Retrieved June 15, 2010.

External links[edit]

Digimon Lost Evolution Translation

Translation English Arabic

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Digimon_Battle_Online&oldid=907807901'

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